By:
Chris Eathorne-Gould
David Sok
Brian Templeton
Plunder is a procedurally generated top down rogue like Dungeon crawler, you play as Tristan Plunder an amateur mercenary cave explorer. One day after over hearing a group of people at the local inn talking about a cave full of treasure you quickly make your way to investigate, but be worn no one has ever returned after venturing into this unknown cave. Before the game starts you get a chance to pick a contract, the higher the reward the harder it is to find the item, so pick carefully. The goal of the game is to collect as much as possible before dying to maximise your score, but be aware each time you use a weapon its value will decrease.
Game is playable in the browser with Unity Web plugin (look below).
If you have any trouble, feel free to contact Lech Szymanski.