- Shoemake, K. Digital Transforms and Filters. SIGGRAPH 1991 Course #2 Notes: Math for SIGGRAPH, July 1991, Las Vegas, E-1 — E-26.
- Mitchell, D.P. and Netravali, A.N. Reconstruction Filters in Computer Graphics. Computer Graphics (SIGGRAPH '88 Conference Proceedings), Vol. 22, No. 4, August 1988, pp. 221-228.
- Lobb, R.J. Antialiasing of Polygons with a Weighted Filter. Computer Graphics 1987: Proceedings of CG International '87, Springer-Verlag, 107-127.
- Kirk, D. and Arvo, J. Unbiased Sampling Techniques for Image Synthesis. Computer Graphics (SIGGRAPH '91 Conference Proceedings), Vol. 25, No. 4, July 1991, pp. 153-156.
- Lee, M.E., Redner, R.A. and Uselton, S.P. Statistically Optimized Sampling for Distributed Ray Tracing. Computer Graphics (SIGGRAPH '85 Conference Proceedings), Vol. 19, No. 3, July 1985, pp. 61-67.
- Mitchell, D.P. Generating Antialiased Images at Low Sampling Densities. Computer Graphics (SIGGRAPH '87 Conference Proceedings), Vol. 21, No. 4, July 1987, pp. 65-72.
- Mitchell, D.P. Spectrally Optimal Sampling for Distribution Ray Tracing. Computer Graphics (SIGGRAPH '91 Conference Proceedings), Vol. 25, No. 4, July 1991, pp. 157-164.
- Tanaka. T. and Takahashi, T. Precise rendering method for exact antialiasing and highlighing. The Visual Computer, Vol. 8, No. 5-6, 1992, pp. 315-326.

- Lasseter, J. Fundamentals of Animated Motion. Tutorial 1, Ausgraph 90, September 10-14, 1990, Melbourne.
- Shamus Culhane Animation from script to screen St Martin’s Press, New York, 1988
- SIGGRAPH 1991 Course #28 Notes: Motion Synthesis, Planning and Control, July 1991, Las Vegas, 7-7 — 7-29.
- Anderson, S.E., Luskin, J.P., St. John, N., Lasseter, J. and van Dam, A. Education of a Computer Animator. Course #4 Notes, SIGGRAPH 1991, July 1991, Las Vegas.
- Lasseter, J. Principles of Traditional Animation Applied to 3D Computer Animation. Computer Graphics (SIGGRAPH '87 Conference Proceedings), Vol. 21, No. 4, July 1987, 35-44.

### Disney Animation Principles

- Squash and Stretch
- Timing
- Anticipation
- Staging
- Follow through and overlapping action
- Straight line and pose-to-pose action
- Slow in and out
- Arcs
- Exaggeration
- Secondary action
- Appeal

- Badler, N.I.Computer Animation Techniques. SIGGRAPH 1991 Course #1 Notes: Fundamentals and Overview of Computer Graphics, July 1991, Las Vegas
- Catmull, E., The Problems of Computer-Assisted Animation. Computer Graphics (SIGGRAPH '78 Proceedings), Vol. 12, No. 3, August 1978, pp. 348-353.
- Reeves, W.T., Inbetweening for Computer Animation Utilizing Moving Point Constraints. Computer Graphics (SIGGRAPH '81 Proceedings), Vol. 15, No. 3, August 1981, pp. 263-269.
- SIGGRAPH 1991 Course #28 Notes: Motion Synthesis, Planning and Control, July 1991, Las Vegas
- Magnenat-Thalmann, N. and Thalmann, D., Six-hundred Indexed References on Computer Animation. The Journal of Visualization and Computer Animation, Vol. 3, No. 3, July-September 1992, 147-174.
- Meier, B.J., Painterly Rendering for Animation. Computer Graphics Annual Conference Series 1996 (SIGGRAPH '96 Conference Proceedings), 4-9 August, New Orleans, ACM Press, 477-484.
- Kass, M., Inverse Problems in Computer Graphics. Creating and Animating the Virtual World [Proceedings of Computer Animation '92], Springer-Verlag Tokyo 1992, 21-33.
- Reeves, W.T., Inbetweening for Computer Animation Utilizing Moving Point Constraints. Computer Graphics (SIGGRAPH '81 Proceedings), Vol. 15, No. 3, August 1981, pp. 263-269.
- van de Panne, M., From Footprints to Animation., Computer Graphics Forum, Vol. 16, No. 4, October 1997, 211-223.
- Armstrong, W.W. and Green, M.W., The dynamics of articulated rigid bodies for purposes of animation. The Visual Computer, Vol. 1, No. 4, 1985, pp. 231-240.
- Prusinkiewicz, P., Hammel, M.S. and Mjolsness, E., Animation of Plant Development. Computer Graphics Annual Conference Series (SIGGRAPH '93 Proceedings), 1-6 August, 351-360.
- Raibert, M.H. and Hodgins, J.K., Animation of Dynamic Legged Locomotion. Computer Graphics (SIGGRAPH '91 Proceedings), Vol. 25, No. 4, July 1991, pp. 349-358.
- Baraff, D., Fast Contact Force Computation for Nonpenetrating Rigid Bodies. Computer Graphics Annual Conference Series 1994 (SIGGRAPH '94 Proceedings), 24-29 July, 23-34.
- Fekete, J.-D., Bizouarn, E., Cournarie, E., Galas, T. and Taillefer, F., TicTacToon: A Paperless System for Professional 2D Animation. Computer Graphics Annual Conference Series 1995 (SIGGRAPH '95 Conference Proceedings), 6-11 August, Los Angeles, ACM Press, 79-90.
- Foster, N. and Metaxas, D. Controlling Fluid Animation., Proceedings of Computer Graphics International '97, Belgium, IEEE Computer Society Press 1997, 178-188.

- Laidlaw, D.H., Trumbore, W.B. and Hughes, J.F. Constructive Solid Geometry for Polyhedral Objects. Computer Graphics (SIGGRAPH '86 Conference Proceedings), Vol. 20, No. 4, August 1986, pp. 161-170.
- Woodwark, J.R. Generating wireframes from set-theoretic solid models by spatial division. computer-aided design, Vol. 18, No. 6, July/August 1986, 307-315.
- Roth, S.D. Ray Casting for Modeling Solids. Computer Graphics and Image Processing 18, 1982, 109-144.
- Wyvill, G. and Sharp, P. Volume and Surface Properties in CSG. New Trends in Computer Graphics: Proceedings of CG International '88, Springer-Verlag 1988, 257-266. Also Item 17, Department of Computer Science, University of Otago, New Zealand.
- Mäntylä Martti, An Introduction to Solid Modelling, Computer Science Press 1988
- Woodwark, J. and Bowyer, A. Better and faster pictures from solid models. Computer-Aided Engineering Journal, Febuary 1986,17-24.
- Woodwark, J.R. Eliminating Redundant Primitives from Set-Theoretic Solid Models by a Consideration of Constituents IEEE Computer Graphics and applications, Vol. 8, No. 3, May 1988, pp. 38-47.
- Samet, H. and Tamminen, M. Bintrees, CSG Trees, and Time. Computer Graphics (SIGGRAPH '85 Conference Proceedings), Vol. 19, No. 3, July 1985, pp. 121-130.
- Bronsvoort, W.F. An algorithm for visible-line and visible-surface display of CSG models. The Visual Computer, Vol. 3, No. 4, 1987, pp. 176-185.
- Jansen, F.W. Depth-Order Point Classification Techniques for CSG Display Algorithms. acm Transactions on Graphics, Vol. 10, No. 1, January 1991,

- Gardner, M. Mathematical Games: In which "monster" curves force redefinition of the word "curve". Scientific American, December 1976, 124-133.
- Dewdney, A.K. Computer Recreations. A computer microscope zooms in for a look at the most complex object in mathematics. Scientific American, August 1985, 16-22.
- Fournier, A., Fussell, D. and Carpenter, L. Computer Rendering of Stochastic Models. Communications of the acm, June 1982, Vol. 25, No. 6, 371-384.
- B Mandelbrot: The Fractal Geometry of Nature, Freeman 1983
- Demko, S., Hodges, L. and Naylor, B. Construction of Fractal Objects with Iterated Function Systems. Computer Graphics (SIGGRAPH '85 Conference Proceedings), Vol. 19, No. 3, July 1985, pp. 271-278.
- SIGGRAPH 1991 Course #13 Notes: Introduction to Fractals, July 1991, Las Vegas, 4-1 — 4-10. Also Course #12 Notes, SIGGRAPH 1991, Las Vegas, 35-39.
- Hart, J.C., Sandin, D.J. and Kauffman, L.H. Ray Tracing Deterministic 3-D Fractals. Computer Graphics (SIGGRAPH '89 Conference Proceedings), Vol. 23, No. 3, July 1989, pp. 289-296.
- Musgrave, F.K., Kolb, C.E. and Mace, R.S. The Synthesis and Rendering of Eroded Fractal Terrains Computer Graphics (SIGGRAPH '89 Conference Proceedings), Vol. 23, No. 3, July 1989, 41-50. Also SIGGRAPH 1991 Course #13 Notes: Introduction to Fractals, July 1991, Las Vegas, 4-1 — 4-10. Also Course #12 Notes, SIGGRAPH 1991, Las Vegas, 35-39.
- Oppenheimer, P.E. Real Time Design and Animation of Fractal Plants and Trees. Computer Graphics (SIGGRAPH '86 Conference Proceedings), Vol. 20, No. 4, August 1986, pp. 55-64.
- Szeliski, R. and Terzopoulos, D. >From Splines to Fractals. Computer Graphics (SIGGRAPH '89 Conference Proceedings), Vol. 23, No. 3, July 1989, pp. 51-60.
- Trivedi, K. Hindu temples: models of a fractal universe. The Visual Computer, Vol. 5, No. 4, 1989, pp. 243-258.

- Cg: A System for Programming Graphics Hardware in a C-like Language William R. Mark, R. Steven Glanville, Kurt Akeley, Mark J. Kilgard, SIGGRAPH 2003
- Cg Homepage
- GPGPU, general purpose computing on graphics hardware.

- Phong, B.T. Illumination for Computer Generated Pictures. Communications of the ACM, Vol. 18, No. 6, June 1975, 311-317.
- Whitted, T. An Improved Illumination Model for Shadow Display. Computer Graphics (SIGGRAPH '79 Proceedings), Vol. 13, No. 2, August 1979, 14. Also communications of the acm, June 1980, Vol. 23, No. 6, 343-349.
- Cook, R.L. and Torrance, K.E. A Reflectance Model for Computer Graphics. Computer Graphics (SIGGRAPH '81 Conference Proceedings), Vol. 15, No. 3, August 1981, pp. 307-316.

- Cook, R.L., Porter, T. and Carpenter, L. Distributed Ray Tracing. Computer Graphics (SIGGRAPH '84 Conference Proceedings), Vol. 18, No. 3, July 1984, pp. 137-145.
- Lee, M.E., Redner, R.A. and Uselton, S.P., Statistically Optimized Sampling for Distributed Ray Tracing. Computer Graphics (SIGGRAPH '85 Conference Proceedings), Vol. 19, No. 3, July 1985, pp. 61-67.
- Amanatides, J., Ray Tracing with Cones. Computer Graphics (SIGGRAPH '84 Conference Proceedings), Vol. 18, No. 3, July 1984, 129-135.
- Kirk, D.B. The simulation of natural features using cone tracing. The Visual Computer, Vol. 3, No. 2, August 1987, pp. 63-71. Also Advanced Computer Graphics: Proceedings of Computer Graphics Tokyo '86, Springer-Verlag 1986, 129-144.
- Shinya, M., Takahashi, T. and Naito, S., Principles and Applications of Pencil Tracing. Computer Graphics (SIGGRAPH '87 Conference Proceedings), Vol. 21, No. 4, July 1987, pp. 45-54.
- Watt, M., Light-Water Interaction using Backward Beam Tracing. Computer Graphics (SIGGRAPH '90 Conference Proceedings), Vol. 24, No. 4, August 1990, pp. 377-385.
- Heckbert, P.S. and Hanrahan, P., Beam Tracing Polygonal Objects. Computer Graphics (SIGGRAPH '84 Conference Proceedings), Vol. 18, No. 3, July 1984, pp. 119-127.
- Chattopadhyay, S. and Fujimoto, A., Bi-Directional Ray Tracing. Computer Graphics 1987: Proceedings of CG International '87, Springer-Verlag, 335-343.
- Inakage, M., Caustics and specular reflection models for spherical objects and lenses. The Visual Computer, Vol. 2, No. 6, 1986, pp. 379-383.
- Max, N.L., Atmospheric Illumination and Shadows. Computer Graphics (SIGGRAPH '86 Conference Proceedings), Vol. 20, No. 4, August 1986, pp. 117-124.

- Kajiya, J.T. The Rendering Equation. Computer Graphics (SIGGRAPH '86 Conference Proceedings), Vol. 20, No. 4, August 1986, pp. 143-150.
- Hall, R. A characterization of illumination models and shading techniques. The Visual Computer, Vol. 2, No. 5, 1986, pp. 268-277.
- Mitchell, D. and Hanrahan, P. Illumination from Curved Reflectors. Computer Graphics (SIGGRAPH '92 Conference Proceedings), Vol. 26, No. 2, July 1992, pp. 283-291.
- Inakage, M. An Illumination Model for Atmospheric Environments. New Advances in Computer Graphics: Proceedings of CG International '89, Springer-Verlag 1989, 533-548.
- Max, N.L. Atmospheric Illumination and Shadows. Computer Graphics (SIGGRAPH '86 Conference Proceedings), Vol. 20, No. 4, August 1986, pp. 117-124.
- Kajiya, J.T. Anisotropic Reflection Models. Computer Graphics (SIGGRAPH '85 Conference Proceedings), Vol. 19, No. 3, July 1985, pp. 15-21.
- Oren, M. and Nayar, S.K. Generalization of Lambert's Reflectance Model. Computer Graphics Annual Conference Series 1994 (SIGGRAPH '94 Conference Proceedings), 24-29 July, 239-246.
- Westin, S.H., Arvo, J.R. and Torrance, K.E. Predicting Reflectance Functions from Complex Surfaces. Computer Graphics (SIGGRAPH '92 Conference Proceedings), Vol. 26, No. 2, July 1992, pp. 255-264.
- Gondek, J.S., Meyer, G.W. and Newman, J.G. Wavelength Dependent Reflectance Functions. Computer Graphics Annual Conference Series 1994 (SIGGRAPH '94 Conference Proceedings), 24-29 July, 213-220.

- McMillan, L. and Bishop, G. Plenoptic Modeling: An Image-Based Rendering System. Computer Graphics Annual Conference Series 1995 (SIGGRAPH '95 Conference Proceedings), 6-11 August, Los Angeles, ACM Press, 39-46.
- Debevec, P.E., Taylor, C.J. and Malik, J. Modeling and Rendering Architecture from Photographs: A hybrid geometry- and image-based approach. Computer Graphics Annual Conference Series 1996 (SIGGRAPH '96 Conference Proceedings), 4-9 August, New Orleans, ACM Press, 11-20.
- Boivin, S. and A. Gagalowicz (2001). Image-based rendering of diffuse, specular and glossy surfaces from a single image. SIGGRAPH 2001 Conference Proceedings (Los Angeles, Aug 12-17). E. Fiume. New York, ACM: 107-115.
- Chen, S.E. QuickTime VR - An Image-Based Approach to Virtual Environment Navigation. Computer Graphics Annual Conference Series 1995 (SIGGRAPH '95 Conference Proceedings), 6-11 August, Los Angeles, ACM Press, 29-38. Columbia, 21-23 May 1997, 68-75.
- Organizer: Cohen, M.; Panelists: Levoy, M., Malik, J., McMillan, L. and Chen, E. Panel Session: Image-Based Rendering: Really New or Déja Vu? Computer Graphics Annual Conference Series 1997 (SIGGRAPH '97 Conference Proceedings), 3-8 August, 468-470.
- Salisbury, M.P., Wong, M.T., Hughes, J.F. and Salesin, D.H. Orientable Textures for Image-Based Pen-and-Ink Illustration. Computer Graphics Annual Conference Series 1997 (SIGGRAPH '97 Conference Proceedings), 3-8 August, 401-406.
- Szeliski, R. and Shum, H.-Y. Creating Full View Panoramic Image Mosaics and Environment Maps. Computer Graphics Annual Conference Series 1997 (SIGGRAPH '97 Conference Proceedings), 3-8 August, 251-258.
- Horry, Y., Anjyo, K. and Arai, K. Tour Into the Picture: Using a Spidery Mesh Interface to Make Animation from a Single Image. Computer Graphics Annual Conference Series 1997 (SIGGRAPH '97 Conference Proceedings), 3-8 August, 225-232.
- Chen, S.E. and Williams, L. View Interpolation for Image Synthesis. Computer Graphics Annual Conference Series 1993 (SIGGRAPH '93 Conference Proceedings), 1-6 August, 279-288.
- Shum, H.-Y. Rendering with concentric mosiacs. Computer Graphics Proceedings SIGGRAPH'99, ACM SIGGRAPH, New York, NY (1999) 299-306
- Debevec, P. Rendering synthetic objects into real scenes: bridging traditional and image-based graphics with global illumination and high dynamic range photography. Computer Graphics Proceedings SIGGRAPH'98, ACM SIGGRAPH, New York, NY (1998) 189-198

- SIGGRAPH 1996 Course #11 Notes: Implicit Surfaces for Geometric Modeling and Computer Graphics, August 1996, New Orleans
- Blinn, J.F. A Generalization of Algebraic Surface Drawing. acm Transactions on Graphics, Vol 1., No. 3, July 1982, 235-256.
- Wyvill, G., McPheeters, C. and Wyvill, B. Soft Objects. Advanced Computer Graphics: Proceedings of Computer Graphics Tokyo '86, Springer-Verlag 1986, 113-128.
- Witkin, A.P. and Heckbert, P.S. Using Particles to Sample and Control Implicit Surfaces. Computer Graphics Annual Conference Series 1994 (SIGGRAPH '94 Conference Proceedings), 24-29 July, 269-277.
- Kalra, D. and Barr, A.H. Guaranteed Ray Intersections with Implicit Surfaces. Computer Graphics (SIGGRAPH '89 Conference Proceedings), Vol. 23, No. 3, July 1989, pp. 297-306.
- Wyvill, G. and Trotman, A. Ray-Tracing Soft Objects. [Proceedings of] CG International '90: Computer Graphics Around the World, Springer-Verlag 1990, 469-476.
- Luis Henrique de Figueiredo and Jonas Gomes. Sampling Implicit Objects with Physically-Based n. Computers & Graphics, Vol. 20, No. 3, 1996, 365-375.
- Wyvill, G., Wyvill, B. and McPheeters, C. Solid Texturing of Soft Objects. IEEE Computer Graphics and applications, Vol. 7, No. 12, December 1987, 20-26.
- Zonenschein, R., Gomes, J., Velho, L. and de Figueiredo, L.H. Technical Sketch: Texturing Implicit Surfaces with Particle Systems. Computer Graphics Annual Conference Series 1997 (SIGGRAPH '97 Visual Proceedings), 3-8 August, 172.
- Rockwood, A.P. Using Implicit Surfaces to Blend Arbitrary Solid Models. SIGGRAPH 1990 Course #23 Notes: Modeling and Animating with Implicit Surfaces, August 1990, Dallas, 9-1 — 9-22 .
- Desbrun, M. and Gascuel, M.-P. Animating Soft Substances with Implicit Surfaces. Computer Graphics Annual Conference Series 1995 (SIGGRAPH '95 Conference Proceedings), 6-11 August, Los Angeles, ACM Press, 287-290.
- Hart, J.C. Sphere Tracing: Simple Robust Antialiased Rendering of Distance-Based Implicit Surfaces. SIGGRAPH 1993 Course #25 Notes: Modeling, Visualizing and Animating Implicit Surfaces, August 1993, California, 14-1 — 14-11.
- Ebert, D.S. Technical Sketch: Volumetric Modeling with Implicit Functions: A Cloud is Born. Computer Graphics Annual Conference Series 1997 (SIGGRAPH '97 Visual Proceedings), 3-8 August, 147.
- Jules Bloomenthal et al: Introduction to Implicit Surfaces, Morgan Kaufmann, 1997

The hard copy of these notes plus two copies of the CD ROM version are available for loan from my office.

- Przemyslaw Prusinkiewicz and Aristid Lindenmayer. The Algorithmic Beauty of Plants. Springer Verlag 1990
- Fowler, D.R., Prusinkiewicz, P. and Battjes, J. A Collision-based Model of Spiral Phyllotaxis. Computer Graphics (SIGGRAPH Proceedings), Vol. 26, No. 2, July 1992, pp. 361-368.
- Fraccia, F.D., Prusinkiewicz, P. and de Boer, M.J.M. Animation of the Development of Multicellular Structures. [Proceedings of] Computer Animation '90, Springer-Verlag Tokyo 1990, 3-19.
- Mech, R. and Prusinkiewicz, P. Visual Models of Plants Interacting with Their Environment. Computer Graphics (SIGGRAPH Proceedings), 4-9 August 1996, 397-410.
- Noser, H. and Thalmann, D. L-System-Based Behavioral Animation. Pacific Graphics '93, Vol.1, Seoul, Korea 1993. World Scientific, Singapore, 133-146.
- Noser, H., Thalmann, D. and Turner, R. Animation Based on the Interaction of L-Systems with Vector Force Fields. Visual Computing — Integrating Computer Graphics with Computer Vision — [Proceedings of CG International '92], Springer-Verlag 1992, 747-761.
- Prusinkiewicz, P. Graphical Applications of L-Systems. Proceedings: Graphics Interface '86, Canadian Information Processing Society, Vancouver 1986, 247-253.
- Prusinkiewicz, P., Hammel, M.S. and Mjolsness, E. Animation of Plant Development. Computer Graphics (SIGGRAPH Proceedings), 1-6 August 1993, 351-360.
- Prusinkiewicz, P., James, M. and Mech, R. Synthetic Topiary. Computer Graphics (SIGGRAPH Proceedings), 24-29 July 1994, 351-358.
- Prusinkiewicz, P., Lindenmayer, A. and Hanan, J. Developmental Models of Herbaceous Plants for Computer Imagery Purposes. Computer Graphics (SIGGRAPH Proceedings), Vol. 22, No. 4, August 1988, 141-150.
- Tunbridge, A. and Jones, H. An L-Systems Approach to the Modelling of Fungal Growth. The Journal of Visualization and Computer Animation, Vol. 6, No. 2, April-June 1995, 91-107.

- Earnshaw, R.A. The mathematics of computer graphics. The Visual Computer, Vol. 3, No. 3, 1987, pp. 115-124. Also Computer Graphics 1987: Proceedings of CG International '87, Springer-Verlag, 11-24.
- DeRose, T., Shoemake, K., Yao, F., Sederberg, T., Kass, M. Math for SIGGRAPH. Course #2 Notes, SIGGRAPH 1991, July 1991, Las Vegas.
- Blinn, J.F. The Algebraic Properties of Homogeneous Second Order Surfaces.SIGGRAPH '93, Course Notes 25: Modeling, Visualizing, and Animating Implicit Surfaces, August 1993, 2-1 — 2-23.
- Topics to check:

Vectors matrices surfaces normals curvature and continuity quarternions, equations and solutions, eigenvectors and shape classification projections, transformation of equations.

- Reeves, W.T. Particle Systems-A Technique for Modeling a Class of Fuzzy Objects. Computer Graphics (SIGGRAPH '83 Conference Proceedings), Vol. 17, No. 3, July 1983, pp. 359-376.
- Reeves, W.T. and Blau, R. Approximate and Probabilistic Algorithms for Shading and Rendering Structured Particle Systems. Computer Graphics (SIGGRAPH '85 Conference Proceedings), Vol. 19, No. 3, July 1985, pp. 313-322.
- Breen, D.E., House, D.H. and Getto, P.H. A physically-based particle model of woven cloth. The Visual Computer, Vol. 8, No. 5-6, 1992, pp. 264-277.
- Breen, D.E., House, D.H. and Wozny, M.J. Predicting the Drape of Woven Cloth Using Interacting Particles. Computer Graphics Annual Conference Series 1994 (SIGGRAPH '94 Conference Proceedings), 24-29 July, 365-372.
- Ebert, D.S., Carlson, W.E. and Parent , R.E. Solid spaces and inverse particle systems for controlling the animation of gases and fluids. The Visual Computer, Vol. 10, No. 4, 1988, 179-190.
- Szeliski, R. and Tonnesen, D. Surface Modeling with Oriented Particle Systems. Computer Graphics (SIGGRAPH '92 Conference Proceedings), Vol. 26, No. 2, July 1992, pp. 185-194.
- Witkin, A.P. and Heckbert, P.S. Using Particles to Sample and Control Implicit Surfaces. Computer Graphics Annual Conference Series 1994 (SIGGRAPH '94 Conference Proceedings), 24-29 July, 269-277.
- Chiba, N., Sanakanishi, S., Yokoyama, K., Isao, O., Muraoka, K. and Saito, N. Visual Simulation of Water Currents Using a Particle-based Behavioural Model. The Journal of Visualization and Computer Animation, Vol. 6, No. 3, July-September 1995, 155-171.
- Reynolds, C.W. Flocks, Herds, and Schools: A Distributed Behavioral Model. Computer Graphics (SIGGRAPH '87 Conference Proceedings), Vol. 21, No. 4, July 1987, 25-34. Also SIGGRAPH 1991 Course #28 Notes: Motion Synthesis, Planning and Control, July 1991, Las Vegas, 4-37 — 4-46.

- Witkin, A., Kass, M., Baraff, D. and Barr, A. An Introduction to Physically Based Modeling. Course #23 Notes, SIGGRAPH 1991, July 1991, Las Vegas. web page
- Terzopoulos, D., Platt, J., Barr, A. and Fleischer, K. Elastically Deformable Models. Computer Graphics (SIGGRAPH '87 Conference Proceedings), Vol. 21, No. 4, July 1987, pp. 205-214.
- Dorsey, J., Pedersen, H.K. and Hanrahan, P. Flow and Changes in Appearance. Computer Graphics Annual Conference Series 1996 (SIGGRAPH '96 Conference Proceedings), 4-9 August, New Orleans, ACM Press, 411-420.
- Breen, D.E., House, D.H. and Wozny, M.J. Predicting the Drape of Woven Cloth Using Interacting Particles. Computer Graphics Annual Conference Series 1994 (SIGGRAPH '94 Conference Proceedings), 24-29 July, 365-372.
- Kharitonsky, D. and Gonczarowski, J. A physically based model for icicle growth. The Visual Computer, Vol. 10, No. 2, 1993, 88-100.
- Hong, L., Muraki, S., Kaufman, A., Bartz, D. and He, T. Virtual Voyage: Interactive Navigation in the Human Colon. Computer Graphics Annual Conference Series 1997 (SIGGRAPH '97 Conference Proceedings), 3-8 August, 27-34.
- Turner, R. and Thalmann, D. The Elastic Surface Layer Model for Animated Character Construction. Communicating with Virtual Worlds [: Proceedings of CG International '93], Springer-Verlag 1993, 399-412.
- Witkin, A.P. and Heckbert, P.S. Using Particles to Sample and Control Implicit Surfaces. Computer Graphics Annual Conference Series 1994 (SIGGRAPH '94 Conference Proceedings), 24-29 July, 269-277.
- Li, X. and Moshell, M. Modeling Soil: Realtime Dynamic Models for Soil Slippage and Manipulation. Computer Graphics Annual Conference Series 1993 (SIGGRAPH '93 Conference Proceedings), 1-6 August, 361-368.
- Harada, M., Witkin, A. and Baraff, D. Interactive Physically-Based Manipulation of Discrete/Continuous Models. Computer Graphics Annual Conference Series 1995 (SIGGRAPH '95 Conference Proceedings), 6-11 August, Los Angeles, ACM Press, 199-208.
- Laszlo, J., van de Panne, M. and Fiume, E. Limit Cycle Control And Its Application To The Animation of Balancing And Walking. Computer Graphics Annual Conference Series 1996 (SIGGRAPH '96 Conference Proceedings), 4-9 August, New Orleans, ACM Press, 155-162.

- Greenberg, D.P. Hall et al. SIGGRAPH 1991 Course #11 Notes: Radiosity, July 1991, Las Vegas, I.1 - I.6.
- Greenberg, D.P., Cohen, M.F. and Torrance, K.E. Radiosity: A method for computing global illumination. The Visual Computer, Vol. 2, No. 5, 1986, pp. 291-297.
- Goral, C.M., Torrance, K.E., Greenberg, D.P. and Battaile, B. Modeling the Interaction of Light Between Diffuse Surfaces. Computer Graphics (SIGGRAPH '84 Conference Proceedings), Vol. 18, No. 3, July 1984, 213-222.
- Cohen, M.F. and Greenberg, D.P. The Hemi-Cube: a Radiosity Solution for Complex Environments. Computer Graphics (SIGGRAPH '85 Conference Proceedings), Vol. 19, No. 3, July 1985, pp. 31-40. Also SIGGRAPH 1991 Course #11 Notes: Radiosity, July 1991, Las Vegas, Appendix A.
- Hall, D.E. and Rushmeier, H.E. Improved explicit radiosity method for calculating non-Lambertian reflections. The Visual Computer, Vol. 9, No. 5, 1993, 278-288.
- Smits, B.E., Arvo, J.R. and Salesin, D.H. An Importance-Driven Radiosity Algorithm. Computer Graphics (SIGGRAPH '92 Conference Proceedings), Vol. 26, No. 2, July 1992, pp. 273-282.
- Hanrahan, P., Salzman, D. and Aupperle, L. A Rapid Hierarchical Radiosity Algorithm. Computer Graphics (SIGGRAPH '91 Conference Proceedings), Vol. 25, No. 4, July 1991, pp. 197-206.
- Heckbert, P.S. Adaptive Radiosity Textures for Bidirectional Ray Tracing. Computer Graphics (SIGGRAPH '90 Conference Proceedings), Vol. 24, No. 4, August 1990, pp. 145-154.
- Immel, D.S., Cohen, M.F. and Greenberg, D.P. A Radiosity Method for Non-Diffuse Environments. Computer Graphics (SIGGRAPH '86 Conference Proceedings), Vol. 20, No. 4, August 1986, 133-142.
- Lischinski, D., Smits, B. and Greenberg, D.P. Bounds and Error Estimates for Radiosity. Computer Graphics Annual Conference Series 1994 (SIGGRAPH '94 Conference Proceedings), 24-29 July, 67-74.
- Recker, R.J., George, D.W. and Greenberg, D.P. Acceleration Techniques for Progressive Refinement Radiosity. Computer Graphics (SIGGRAPH 1990 Symposium on Interactive 3D Graphics, Proceedings), Vol. 24, No. 2, March 1990, pp. 59-66.
- Shao, M., Peng, Q. and Liang, Y. A New Radiosity Approach by Procedural Refinements for Realistic Image Synthesis. Computer Graphics (SIGGRAPH '88 Conference Proceedings), Vol. 22, No. 4, August 1988, pp. 93-101.
- Smits, B., Arvo, J. and Greenberg, D. A Clustering Algorithm for Radiosity in Complex Environments. Computer Graphics Annual Conference Series 1994 (SIGGRAPH '94 Conference Proceedings), 24-29 July, 435-442.
- Wallace, J.R., Elmquist, K.A. and Haines, E.A. A Ray Tracing Algorithm for Progressive Radiosity. Computer Graphics (SIGGRAPH '89 Conference Proceedings), Vol. 23, No. 3, July 1989, pp. 315-324. Also SIGGRAPH 1991 Course #11 Notes: Radiosity, July 1991, Las Vegas, Appendix C.
- Baum, D.R., Rushmeier, H.E. and Winget, J.M. Improving Radiosity Solutions Through the Use of Analytically Determined Form-Factors. Computer Graphics (SIGGRAPH '89 Conference Proceedings), Vol. 23, No. 3, July 1989, pp. 325-334. Also SIGGRAPH 1991 Course #11 Notes: Radiosity, July 1991, Las Vegas, Appendix B.
- Cohen, M.F., Chen, S.E., Wallace, J.R. and Greenberg, D.P. A Progressive Refinement Approach to Fast Radiosity Image Generation. Computer Graphics (SIGGRAPH '88 Conference Proceedings), Vol. 22, No. 4, August
- Gortler, S.J. and Cohen, M.F. Solving the Radiosity Linear System. Communicating with Virtual Worlds [: Proceedings of CG International '93], Springer-Verlag 1993, 78-88.

- Geoff Wyvill, Practical Ray Tracing, CGI ‘95 Tutorial notes
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