Brian Norris, Department of Infornmation Science

Wayfinding/Navigation within a QTVR Virtual Environment: Preliminary

ABSTRACT  This paper reports on an investigation into wayfinding principles,
and their effectiveness within a virtual environment. To investigate these
principles, a virtual environment of an actual museum was created using
QuickTime Virtual Reality. Wayfinding principles used in the real world were
identified and used to design the interaction of the virtual environment.
The initial findings of this study suggests that real-world navigation
principles, such as the use of map and landmark principles, can
significantly help navigation within this virtual environment.  However,
navigation difficulties were discovered through an Activity Theory-based
Cognitive Task Analysis.