Soon, there will be more code to download here... It's all in
C++ . I try to give self contained code: you don't
need any crazy library, unless specified otherwise. It's not the best code,
but it's free: there is no warranty or support of any kind.
| Misc
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Bezier simplex of degree N
Download .
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| Implicit Surfaces
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Field function for a segment skeleton:
Computes the field by convolution of r^2/d^2 along the segment (v0, v1),
where r = r0 at v0 and r = r1 at v1. Download
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| Space Deformation
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Swirling-sweeper Plugin:
Plugin for Maya6(TM)-Linux/Win32.
Instructions: Put plugin in plugin directory, load
with plug-in manager, select a shape and type in command line
"deformer -type SwirlingSweeper". Two handles appear: source and
destination. This deformer grabs space at the source and moves it to
destination. The shape keeps its volume constant (provided there's
enough vertices/control-points). Plugin and video example:
Note: this is not a registered plugin.
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| Fluid Dynamics
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Fluid Simulator
Solves the motion of a two-phase fluid using velocity
grids. Uses the Ghost Fluid method. The surface is displayed with a
marching cube, using preferred polarity disambiguation strategy. There
some conjugate gradient and Choleski preconditioning stuff. Required
library: Qt 3, OpengGL. Download
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