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My solution to the rubiks cube
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Warning: it's not very optimal... but it works...
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| Reading notes (just for recalls...):
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A few test images done with a "swiss-cheese tracer"
(when testing the subject of the COSC342 project).
image1
image2
image3
image4
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A few test images of an openGL-based binary fluid solver
image1
image2
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Storyboard template sheets:
3 frames
,
4 frames
and
3x5 thumbnails
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