8#include <glm/gtc/matrix_transform.hpp>
9#include <glm/gtc/quaternion.hpp>
10#include <glm/gtx/quaternion.hpp>
11#include <glm/gtx/euler_angles.hpp>
12#include <glm/gtx/norm.hpp>
32 GLfloat g_vertex_buffer_data[9];
Camera.
Definition Camera.hpp:22
Object.
Definition Object.hpp:28
Definition Triangle.hpp:13
void init()
init
Definition Triangle.cpp:12
~Triangle()
Destructor.
Definition Triangle.cpp:8
Triangle()
Default constructor.
Definition Triangle.cpp:5
void render(Camera *camera)
render
Definition Triangle.cpp:24