RenderEngine
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Group Member List

This is the complete list of members for Group, including all inherited members.

addMaterial(Material *mat)Group
addMesh(Mesh *mesh)Group
addTransform(glm::mat4 mat)Object
bindShaders()Object
getMaterial(int index)Group
getMesh(int index)Group
getNumMeshes()Group
getTransform()Object
Group()Group
init()Group
Object()Object
render(Camera *camera)Groupvirtual
setRenderMode(float rendermode)Group
setScale(float scale)Object
setShader(Shader *newshader)Object
setTranslate(glm::vec3 translateVec)Object
setupShaders()Group
shaderObjectprotected
unBindShader()Object
~Group()Group
~Object()Objectinlinevirtual