RenderEngine
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Object Member List

This is the complete list of members for Object, including all inherited members.

addTransform(glm::mat4 mat)Object
bindShaders()Object
getTransform()Object
Object()Object
render(Camera *camera)=0Objectpure virtual
setScale(float scale)Object
setShader(Shader *newshader)Object
setTranslate(glm::vec3 translateVec)Object
shaderObjectprotected
unBindShader()Object
~Object()Objectinlinevirtual