By:
Molly Patterson
Francesco Lee
Shon Naidu
Jeffrey Dick
Nanoblob is a game where the player character is a synthetic life form with a unique metabolism. The core objective is to consume smaller prey to grow in size while avoiding larger predators.
Left click to move to a location, or drag the mouse cursor around while holding down left click, and the blob will follow the direction of your cursor.
Generally, enemies of the same colour as the player can be eaten, although this is not the case for enemies that are quite obviously larger than the player. Enemies smaller than the player can also be eaten (that is, after all, the basic premise of the game).
Enemies scale up according to both the level and the player’s size. Level 1 is a tutorial level for the player to learn basic controls. Level 2 is where there is a slight amount of challenge that the player has to overcome in order to get to the next level. Level 3 will require the player to constantly use their abilities in order to get enough food to advance. Level 4 and 5 are for the dedicated players who are intent on getting a very high score (both are beatable, but becomes increasingly harder as the player levels up).
Game is playable in browsers with WebGL support.
If you have any trouble, feel free to contact Lech Szymanski.