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RenderEngine
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This is the complete list of members for Material, including all inherited members.
| getAmbientColour() | Material | |
| getDiffuseColour() | Material | |
| getOpacity() | Material | |
| getShader() | Material | |
| getSpecularColour() | Material | |
| getTextureName() | Material | |
| Material() | Material | |
| setAmbientColour(glm::vec3 ambC) | Material | |
| setDiffuseColour(glm::vec3 diffC) | Material | |
| setOpacity(float opacity) | Material | |
| setShader(Shader *shader) | Material | |
| setShininess(float shininess) | Material | |
| setSpecularColour(glm::vec3 specC) | Material | |
| setTextureName(const char *name) | Material | |
| shaderIsInitialized() | Material | |
| ~Material() | Material |