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RenderEngine
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#include <Scene.hpp>
Public Member Functions | |
| Scene () | |
| ~Scene () | |
| void | render (Camera *camera) |
| render | |
| void | addObject (Object *object) |
| addObject | |
| void | setRenderMode (float mode) |
| set the Render Mode | |
| float | getRenderMode () |
| get the Render Mode | |
Basic scene represenation consisting of a couple of objects
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inline |
| Scene::~Scene | ( | ) |
| void Scene::addObject | ( | Object * | object | ) |
addObject
Add an object to the scene.
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inline |
get the Render Mode
| void Scene::render | ( | Camera * | camera | ) |
render
Render all objects in the scene. Will call individal render methods.
| void Scene::setRenderMode | ( | float | mode | ) |
set the Render Mode