COSC 360 - Computer Game Design - Game Projects to play  


Andrew Gillard
Ashley Manson
Lewis Baker

Ninjilante is a 2D stealth action game in which you control two competing ninjas that steal and kill their way towards a common objective. The player must stealthily navigate through large amounts of enemies by avoiding their cones of vision, to steal priceless gems. Ninjilante will have a top-down oblique camera view, and detailed pixelly graphics to give it a semi-retro aesthetic.


  • Movement - W,A,S,D
  • Aiming - Mouse Movement
  • Interact - E
  • Attack - Left-click
  • Shuriken - Right-click
  • Smoke bomb - Middle-click

Known issues

  • The material on the enemy's cone of vision bugs out when the enemy returns from being smoke-bombed or shurikened
  • Bodies can be placed through walls
  • Enemies have the potential to get "lost" if you lure them away from their waypoints,stun them, and then leave them alone
  • Enemies have the potential to collide with one another and get stuck
  • Enemies do not flock correctly when many of them swarm towards the player


  • 1280x720 resolution
  • Unity Web Player plugin

Game is playable in the browser with Unity Web plugin (look below).

If you have any trouble, feel free to contact Lech Szymanski.