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Index

active_camera
Viewing the Scene: The
affects
Affects
HugHeightfieldAffect
Heightfield
PointAtAffect
PointAtAffect
ambient lights
Ambient Lighting
AND
Link Operators
animation
Running Your Mirage Program | To view the images | Animation
looping
Rotating an object: Satellite
Antialiaser
Components of a Camera
antialiasing
Components of a Camera
background_color
Background and Foreground
background_texture
Background and Foreground
BackgroundTexture
Background and Foreground
bilinear filtering
Square Mapping | Cylindrical Mapping
bind
Bind
camera
Viewing the Scene: The
Antialiaser
Components of a Camera
aspect ratio
Components of a Camera
components of
Components of a Camera
field of view
Components of a Camera
OpticsModel
Components of a Camera
PictureSampler
Components of a Camera
PostProcessor
Components of a Camera
RayTracer
Components of a Camera
Storage
Components of a Camera
camera_focus
Viewing the Scene: The
cancer
Cancer
cave
To view the images
clusters
Clusters
OctreeCluster
Clusters
StupidCluster
Clusters
UniformCluster
Clusters
colour
of objects
Materials
storage model
Components of a Camera
ColourStorage
Components of a Camera
create_default_camera
Routines for Creating a
diffuse colour
DSTMaterial
directional lights
Directional Lighting
DSTMaterial
DSTMaterial
ether
Ether
extrusion
volume
Extrusion
extrusion primitive
Extrusion
flags
Flags
Fog
Fog
foreground_texture
Background and Foreground
Gas
Fog
gateway objects
Gateway Objects
oneway
Gateway Objects
gmake
The gmake Command
heightfield primitive
Heightfield
HugHeightfieldAffect
Heightfield
image textures
Image Textures to Cylindrical Mapping
cylindrical mapping
Cylindrical Mapping
square mapping
Square Mapping
keyfile
The newmirage Command
keyfile parameters
Keyfile Parameters
label
PointAtAffect
labels
Labels
lensflare
Background and Foreground
lighting
Lighting the Scene
ambient
Ambient Lighting
directional
Directional Lighting
point
Point Lights
lights
Lighting the Scene
LINK
Linking Objects Together
looping
Rotating an object: Satellite
material
Materials to DSTMaterial
MINUS
Link Operators
new_ambient_light
Ambient Lighting
new_camera
Routines for Creating a
new_directional_light
Directional Lighting
new_extrusion
Extrusion
new_heightfield
Heightfield
new_point_light
Point Lights
new_revolution
Revolution
new_volume
Volume
newmirage
The newmirage Command
noise functions
Noise Texture
noise texture
Noise Texture
Noisetexture
Noise Texture
objects
primitive
Primitive Objects
OctreeCluster
Clusters
oneway gateways
Gateway Objects
OpticsModel
Components of a Camera
output
Running Your Mirage Program
PAINTMINUS
Link Operators
phong highlights
DSTMaterial
PictureSampler
Components of a Camera
PinholeOptics
Components of a Camera
PixelSample
Components of a Camera
PLUS
Link Operators
point lights
Point Lights
PointAtAffect
PointAtAffect
PostProcessor
Components of a Camera
primitives
Primitive Objects | Advanced Primitives
advanced
Advanced Primitives to Revolution
basic
Primitive Objects
heightfield
Heightfield
revolution
Revolution
volume
Volume
RayTracer
Components of a Camera
raytracing
Components of a Camera
reflect
Reflect
refractive index
DSTMaterial
revolution primitive
Revolution
rotate
Rotate
run
Running Your Mirage Program
satellite example
Rotating an object: Satellite
scale
Scale
sfx
GASEOUS
Ether
shear
Shear
shift
Shift
SingleRaySampler
Components of a Camera
soft objects
Soft Objects
space subdivision
Clusters
special effects
gas
Ether
specular highlights
DSTMaterial
specular reflection
DSTMaterial
StandardRayTracer
Components of a Camera
Storage
Components of a Camera
stretch
Stretch
StupidCluster
Clusters
SURF_AND
Link Operators
textures
Texture to Noise Texture
chess board texture
Chess Board Texture
defining
Defining your own textures to Noise Texture
image
Image Textures | see image textures to Cylindrical Mapping
noise
Noise Texture
precedence
Square Mapping
transformations
Primitive Objects | Transformations to Shear
reflect
Reflect
rotate
Rotate
scale
Scale
shear
Shear
shift
Shift
stretch
Stretch
transparent objects
DSTMaterial
UniformCluster
Clusters
userdefined textures
Defining your own textures to Noise Texture
volume primitive
Volume
world_label_list
Labels
worldtime
Animation
xv
To view the images



Sophie Day
Fri Feb 20 15:47:19 NZDT 1998